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Something worn while performing the ritual dance to celebrate the return of life to the earth.
After combat begins, increases Magic DMG taken by all enemy targets by 8% every 10s, stacking up to 5 times.
(Doll's current Evolution Level increases DMG by 0/0.5/1/1.5%)
Level 0 to 60:Afallen's favorite pillow. The fluffiness is beyond your wildest dreams. Sleep on this heavenly creation to send your fatigue flying.
Increases ATK by 16% of the sum of Physical DEF and Magic DEF.
(Evolving the current Character's Level will also increase an Attribute by 0/1/2/3%)
Level 0 to 60:A harp endowed with memories. Time did not leave a single blemish on the timbre of its notes. This instrument has once pacified the fiendish aura of the Demongod Gordia.
Upon entering combat, increases all allies' ATK, Physical DEF, and Magic DEF by 4% of Flora's corresponding attributes every 10s, stacking up to 20 times.
(Evolving the current Character's Level will also increase an Attribute by 0/0.25/0.5/0.75%)
Level 0 to 60:A spear granted by the elven goddess to the worthy. The wielder gains the goddess' blessing.
When the DEF reduction effect of Overwhelming is active, all allies deal 16% more DMG.
(Doll's current Evolution Level increases DMG by 0/1/2/3%)
Level 0 to 60:A legendary sword instilled with the will of its wielder. The blade glimmers with the brilliance of stars.
When scoring a critical hit, increases Crit DMG by 4%, and Physical Penetration by 160, stacking up to 10 times.
(Evolving the current Character's Level will increase Crit DMG by 0/0.25/0.5/0.75%, and Physical Penetration by 0/10/20/30%)
Level 0 to 60:A bracelet Ella bought on her birthday. It's her lucky charm.
Ella deals 16% more DMG while in the dragon form.
(Doll's current Evolution Level increases DMG by 0/1/2/3%)
Level 0 to 60:The flag held high by the girl who took the lead in charging to the enemy, bringing light and glory back to this land.
On each skill use, increases all allies' Crit Chance by 1.6% for 10s, stacking up to 10 times.
(Doll's current Evolution Level increases Crit Chance by 0/0.1/0.2/0.3%)
Level 0 to 60:A great bow given to Celanya by her father. Only the best hunter in the village is allowed to wield it. A mere man can hardly even draw the bowstring.
Increases DMG dealt by 32% for 30s upon entering combat.
(Evolving the current Character's Level will also increase DMG by 0/2/4/6%)
Level 0 to 60:Can peer into people's hearts and guide them forward.
All allies deal 16% more Magic DMG for 30s after entering combat.
(Doll's current Evolution Level increases DMG by 0/1/2/3%)
Level 0 to 60:A hair accessory gifted by Eulalia, that has been deeply cherished by Cynetia.
When healing allies, increases the targets' ATK by 26% of Cynetia's ATK for 10s.
(Doll's current Evolution Level increases DMG by 0/1/2/3%)
Level 0 to 60:Once stained with blood, it locks on the target until it snuffs the life out of them.
When dealing DMG to an enemy, inflicts Bleed on the target for 10s. Bleed: The target takes Physical DMG per second, equal to 1.6% of lost HP.
(Doll's current Evolution Level increases DMG by 0/0.15/0.3/0.45%)
Level 0 to 60:Made from the coldest crystals in Snegurochka, emitting chilling aurora.
When Lilia is in the team, increases self's Magic DMG dealt by 16%. The effect receives a 15% boost for every 1 Order Energy owned.
(Doll's current Evolution Level increases self's Magic DMG dealt by 0/1/2/3%)
Level 0 to 60:A mask that can connect with souls. It nibbles away at the wearer's heart.
All allies take 16% less DMG for 60s after entering combat.
(Doll's current Evolution Level reduces DMG taken by 0/1/2/3%)
Level 0 to 60:A sacred object that's passed down the Hameln family, one of the Six Ovates that is in charge of the "Cròg (Claw)". Said to be able to pierce through everything.
When dealing damage, ignores the target's Physical DEF equal to 32% of self's ATK.
(Doll's current Evolution Level increases ATK by 0/2/4/6% while ignoring the enemy target's Physical DEF)
Level 0 to 60:A staff that symbolizes the power of the Desert Alliance, hosting the soul of the last Andes chieftain.
Increases Order Energy generation rate by 4% for each skill used, stacking up to 5 times.
(Evolving the current Character's Level will also increase Generation Speed by 0/0.25/0.5/0.75%)
Level 0 to 60:A symbol of power held by the girl on the underworld throne. It seems to be telling a tale of salvation that echoes throughout the River of the Underworld.
DMG dealt in the first 30s of combat ignores the target's Magic DEF equal to 32% of self's ATK.
(Doll's current Evolution Level ignores enemy's Magic DEF and increases DMG by 0/2/4/6%)
Level 0 to 60:A magical ornament. The Koshchey family, the steward of "Cridhe", wears it in sacrificial rituals to commune with the spirit of nature and to bestow blessings on Fomoire.
Applies a stack of Insight to all allies every 10s, up to 10 stacks. Insight: When dealing DMG to an enemy, inflicts extra Physical DMG equal to the number of stacks * 8% of Norn's ATK.
(Doll's current Evolution Level increases DMG by 0/0.5/1/1.5%)
Level 0 to 60:An essential for a noble lady when going out. Offers protection from sunburn.
After combat starts, Crit Chance increases by 2.4% every 5s, stacking up to 15 times.
(Doll's current Evolution Level increases Crit Chance by 0/0.15/0.3/0.45%)
Level 0 to 60:A symbol of the leader of Deliverers. The mere presence of this scythe alone strikes fear into others. It is said to be made by the Ruler of the Underworld.
Kyphon deals 56% more DMG when there is an enemy below 30% HP.
(Evolving the current Character's Level will also increase DMG by 0/3.5/7/10.5%)
Level 0 to 60:Emits a warm, holy glow. Holds a mysterious forbidden power.
While in the Nightwish status, ATK increases by an amount equal to 16% of Tuonel's ATK.
(Doll's current Evolution Level increases ATK by 0/0.5/1/1.5%)
Level 0 to 60:A never wilting flower that Ardisia occasionally wears in her hair. It's always silent there listening to the maiden's wishes.
In the first 30s of combat, increases the Order Energy generation rate by 32%.
(Evolving the current Character's Level will also increase Generation Speed by 0/2/4/6%)
Level 0 to 60:A ceremonial object used to celebrate the coming of spring. When Amanami holds this light and elegant fan, it makes her more adorable than she already is.
When Seigaiha is in effect, deals Magic DMG equal to 1.6% of the target's current HP.
(Doll's current Evolution Level increases DMG by 0/0.15/0.3/0.45%)
Level 0 to 60:A magical mirror that reflects people's hidden desires. It's said that no amount of force can break it.
Recovers HP equal to 80% of self's ATK when taking DMG.
(Doll's current Evolution Level restores HP equal to 0/5/10/15% of ATK)
Level 0 to 60:A weapon wielded by Isabel only when there is salvation needed. It always fulfills its commitment, that's for sure.
When dealing Crit DMG, reduces the target's Physical DEF by 8%, stacking up to 5 times.
(Doll's current Evolution Level decreases the enemy target's Physical DEF by 0/0.5/1/1.5%)
Level 0 to 60:Hauen has always been guarding the beautiful dreams of every child
When taking damage, heals all allies for 40% of self's ATK
(Doll's current Evolution Level restores HP equal to 0/1/2/3% of ATK)
Level 0 to 60:A memento given to Mayahuel by Dana, the Goddess of the Lake. Holds the power to manipulate the growth of all trees.
When using skills, Mayahuel deals 16% more Magic DMG for 10s (Can't stack up).
(Doll's current Evolution Level increases DMG by 0/1/2/3%)
Level 0 to 60:A piece of jewelry handed down over generations of elves. Said to hold the power of moonlight.
When using a skill to deal Magic DMG, there is a 16% chance of inflicting extra Magic DMG equal to 300% of ATK on all enemies.
(Doll's current Evolution Level increases chance by 0/1/2/3%)
Level 0 to 60:Cognitive biases often lead to paradoxes. This is the problem Matveiffe is going to tackle.
When self's Health is below 50%, damage taken decreases by 16% and gains the same percentage of Physical Life Steal. When self's Health is above 50%, damage dealt increases by 16% and ignores 800 of enemies' Physical DEF
(Doll's current Evolution Level decreases the damage taken by 0/1/2/3%, increases the damage dealt by 1/2/3%, and ignores 50/100/150 Physical DEF of the enemy)
Level 0 to 60:A magical item that can manifest the past and guide the future. It is said that Sher always carries it around.
When casting Light of Creation, there is 32% chance to cast Spirit Prayer once.
(Doll's current Evolution Level increases chance by 0/2/4/6%)
Level 0 to 60:A kickboard with dreamy radiance under the sun. Rest on it to be immersed in the sound of the sea.
After combat begins, increases Magic DMG taken by all enemy targets by 8% every 10s, stacking up to 5 times.
(Doll's current Evolution Level increases DMG by 0/0.5/1/1.5%)
Level 0 to 60:Under the patronage of the Holmgard royal family, Nasha can study the lost magic as she pleases.
Increases 8% of self's ATK every 10 seconds, up to 4 times.
(Doll's current Evolution Level increases ATK by 0/0.5/1/1.5%)
Level 0 to 60:A fantastic animal unaffected by Kamui's psychic power, who silently accompanied her during the years she lived alone
Divine Punishment will also increase all allies' damage or healing effect of next active skills by 80%
(Doll's current Evolution Level increases active skill damage and healing effect by 0/1/2/3%)
Level 0 to 60:A chain that rises from the abyss of lava. Filled with Sinmara's grudges.
The Damage Factor of Lava Explosion increases by 80%
(Doll's current Evolution Level increases the DMG Factor of Skill by 0/5/10/15)
Level 0 to 60:Made of special ice stone from the mysterious land of the far north. Except for Cersivey, others will be mercilessly frostbitten if they touch it.
Increases the DMG Factor of Cryofall by 80%.
(Doll's current Evolution Level increases the DMG Factor of Skill by 0/5/10/15)
Level 0 to 60:A symbol of the highest will of Irminsul, imbued with the power of life.
Every skill attack inflicts extra Physical DMG equal to 32% of ATK.
(Doll's current Evolution Level increases Physical DMG equal to 0/2/4/6% of ATK)
Level 0 to 60:A testament to the past glory of Irminsul. Only allowed to be worn by the ritual-performing priestess.
Targets inflicted with Dispirit take 16% Magic DMG equal to Flare's max health per second
(Doll's current Evolution Level increases Magic DMG equal to 0/1/2/3% of max HP)
Level 0 to 60:The symbol of Protector. Represents Camilyne's dedication to protecting Cassiel.
Holy Scorch reduces the Physical DEF of the target equal to 8% of self's ATK, stacking up to 3 times.
(Doll's current Evolution Level increases the Physical DEF reduction of every stack of Holy Scorch by 0/0.5/1/1.5%)
Level 0 to 60:A fatal weapon utterly exuding malevolence when coming to heretics.
When there is an enemy target with Health below 50%, increases Anemone's DMG dealt by 56%.
(Doll's current Evolution Level increases DMG by 0/3.5/7/10.5%)
Level 0 to 60:The long whip that Betsy carries around, always raiding enemies from unexpected directions.
Increases Crit Chance by 40% and Crit DMG by 40% during the first 60s of combat.
(Doll's current Evolution Level increases Crit Chance by 0/2.5/5/7.5%, and Crit DMG by 5/10/15)
Level 0 to 60:The Swords of Divine Judgment, also known as Parondit & Fusariel, hold magic powerful enough to cut the sky in half.
The last burst of sword energy released by Field of Swords deals 48% additional damage
(Doll's current Evolution Level increases DMG by 0/3/6/9%)
Level 0 to 60:A ceremonial sword used in rituals. It's more about looking cool than dealing damage.
After combat starts, ATK increases by 2.4% every 5s, stacks up to 15 times.
(Evolving the current Character's Level will also increase an Attribute by 0/0.15/0.3/0.45%)
Level 0 to 60:A staff capable of healing wounds and eliminating disasters.
Every time an allied Doll is healed, ATK increases by an amount equal to 26% of Gracin's ATK for the next 10s.
(Evolving the current Character's Level will also increase an Attribute by 0/1/2/3%)
Level 0 to 60:An artifact that once kept Demongod at bay. Now safeguards the future of the Elves.
When Goddess Dana is in the team, increases self‘s Magic DMG dealt by 16%. The effect receives an 8% boost for every 1 Order Energy and Chaos Energy owned.
(Doll's current Evolution Level increases DMG by 0/1/2/3%)
Level 0 to 60:Originally, it was just an ordinary microphone. Under the nourishment of Flora's beautiful singing voice, it began to gradually change......
For the duration of Intoxicated, the target takes additional 8% damage from Idol Flora, and its Magic DEF is reduced equal to 8% of Idol Flora's ATK.
(Doll's current Evolution Level increases the DMG taken from Idol Flora for the duration of Intoxicated by0/0.5/1/1.5% and reduces the target's Magic DEF equal to $parameter2$% of Idol Flora's ATK)
Level 0 to 60:Time is reset again and again, but the future stays the same.
All the effects of Time Overclock increase by 40%
(Doll's current Evolution Level increases the effects of Time Overclock by 0/1/2/3%)
Level 0 to 60:Whatever you want, you'll find it here—and at unbeatable prices too. Don't miss out!
Every time High Spirited is triggered, reduces a random enemy target's Magic DEF by an amount equal to 8% of Maja Kany's ATK; lasts for 30 seconds and stacks up to 5 times.
(Doll's current Evolution Level decreases Magic DEF by 0/0.5/1/1.5%)
Level 0 to 60:A magical item with a soft luminous glow. Can guide people into the dreamland.
When Eddine is in the team, increases all allies' Magic DMG dealt by 16%. This effect is boosted by 10% for every 1 point Order Energy.
(Doll's current Evolution Level increases DMG by 0/1/2/3%)
Level 0 to 60:Amorai has a way of cheering people up with her words. If you're in a bad mood, come talk to her.
All allies receive a 56% DMG Taken Reduction for 10s after entering combat.
(Doll's current Evolution Level increases DMG Taken Reduction by 0/3.5/7/10.5%)
Level 0 to 60:A ribbon carrying the will of the sea. It can not only see the billowing waves, but also hear the tides.
Enhances the buffs granted by Boundless Sea and Spiritual Water by 40%
(Doll's current Evolution Level increases the skill effect by 0/1/2/3%)
Level 0 to 60:A ceremonial instrument used during rituals to worship the god. Adorned with the feathers of the divine birds from Elysium
Every stack of Stride on an ally increases the target's Magic DMG by 8%
(Doll's current Evolution Level increases Magic DMG by 0/0.5/1/1.5% per stack of Stride)
Level 0 to 60:An unpretentious brooch, but in fact blessed with the power of blessing by the Goddess of the Lake
Every stack of Forest Blessing increases self's ATK by 8% and converts 4% of damage dealt to HP
(Doll's current Evolution Level increases DMG by 0/0.25/0.5/0.75% and HP regeneration by 0.25/0.5/0.75%)
Level 0 to 60:U·Pollyben uses her paintbrush to create beautiful worlds, worlds that only she can see.
When Smoke and Mirrors deals DMG for the last time, inflicts Stun for 1s and reduces the target's Magic DEF equal to 16% of U·Pollyben's ATK for 15s.
(Doll's current Evolution Level decreases Magic DEF of the enemy equal to 0/1/2/3% of U·Pollyben's max HP)
Level 0 to 60:When Claire picks it up, the winner of the idol contest is a forgone conclusion.
Increases self's ATK by 12% every 15s; stacks up to 3 times.
(Doll's current Evolution Level increases ATK by 0/0.75/1.5/2.25%)
Level 0 to 60:A medical kit filled with all kinds of healing potions and medical devices. Sally carries it wherever she goes.
Every use of Injection Time increases self's ATK by 16%; stacks up to 3 times.
(Doll's current Evolution Level increases ATK by 0/1/2/4%)
Level 0 to 60:This blade is a gift from Amanami. As its name suggests, it can extinguish flame and clear paths. It can destroy souls and vanquish evil spirits before guiding them to the underworld.
Every 30s, increases Physical DMG dealt by all allies by32% for 20s.
(Doll's current Evolution Level increases Crit Chance by 0/1/2/3% and Crit DMG by 2/4/6%)
Level 0 to 60:The toy bear hosts a powerful demon that can destroy the world. This demon only takes orders from Tuonel.
Increases 8% of self's max HP every 8 seconds, up to 5 times.
(Doll's current Evolution Level increases max HP by 0/0.5/1/1.5%)
Level 0 to 60:Absorbed the energy of the Lethe, with the power to make evil spirits forsake their past and fall into an eternal slumber at the bottom of the Lethe.
During the first 30 seconds of combat, all allies take 16% less DMG.
(Doll's current Evolution Level reduces DMG taken by 0/1/2/3%)
Level 0 to 60:Don't worry, it's just a touch. It'll be absolutely fine, I promise!
Increases self's max Health by 16% and ATK by 16% for 30s.
(Doll's current Evolution Level increases max Health and ATK by 0/1/2/3%)
Level 0 to 60:Angling's homemade fishing rod. Once the fish is hooked, it cannot easily break free.
Within 15 seconds after releasing Fish Shadow, increases self's ATK by 16% and converts 16% of Physical DMG dealt into HP; stacks up to 5 times.
(Doll's current Evolution Level increases ATK by 0/1/2/3%, and when using Unique Weapon, the ratio of Physical DMG dealt converted into HP increases by 1/2/3%)
Level 0 to 60:A weapon Floating Captain wore around the waist. Focuses more on practicality than aesthetics.
For the duration of Stimulated, increases Doll's max HP equal to 24% of Cassis's max HP.
(Doll's current Evolution Level increases HP equal to 0/1.5/3/4.5% of Cassis's max HP for the duration of Stimulated)
Level 0 to 60:The rain drops and turns into grains of pearls. Shiroi usually hides inside and observes the humans coming and going.
Increases self's DMG dealt by 16% and ignores 800 of enemy's Magic DEF; when self's HP falls below 50%, the effect of the weapon becomes reducing 16% DMG taken and converting the DMG dealt by using skills into an equal amount of HP.
(Doll's current Evolution Level decreases the DMG taken by 0/1/2/3%, increases the damage dealt by 1/2/3%, and ignores 50/100/150 Magic DEF of the enemy)
Level 0 to 60:A hat favored by Nocturna. Nocturna has a lot of confidence in her fashion taste, even though it baffles many people.
Increases self's Crit Chance by 16%. If self has the Waxing Moon buff, Crit DMG increases by 32%.
(Doll's current Evolution Level increases Crit Chance by 0/1/2/3% and Crit DMG by 2/4/6%)
Level 0 to 60:A mysterious phantom floating around Auris.
All allies take 16% less damage for 60s after entering combat.
(Doll's current Evolution Level reduces DMG taken by 0/1/2/3%)
Level 0 to 60:(Doll's current Evolution Level increases DMG by 0/3/6/9%)
Level 0 to 60:The staff given to Nicolis by the Holy Church leadership. A symbol of her role as a hierophant.
Every use of Holy Boundary has a 50% chance of increasing Magic DMG dealt by 8%; stacks up to 5 times.
(Doll's current Evolution Level increases Magic DMG dealt by 0/0.5/1/1.5%)
Level 0 to 60:Danelim's favorite hair accessory. Even in the darkness of the night, it gives off a radiant glow.
In the first 30s of combat, there is a 32% chance to generate 1 Chaos Energy per second.
(Doll's current Evolution Level increases the chance to generate 1 Chaos Energy by 0/2/4/6% per second)
Level 0 to 60:Light as the wind, wispy as smoke. Amane's favorite garment.
Crit Chance increases by 16%
(Doll's current Evolution Level increases Crit Chance by 0/1/2/3%)
Level 0 to 60:A sword handed down over generations in the Kingdom of Lochaber. Reserved for the heir to the throne.
After combat starts, ATK increases by 2.4% every 5s, stacks up to 15 times.
(Evolving the current Character's Level will also increase an Attribute by 0/0.15/0.3/0.45%)
Level 0 to 60:Snowshine's newly developed dessert. Popular among young people.
Increases DMG Dealt of all allies by 6%.
(Evolving the current Character's Level will also increase DMG by 0/1/2/3%)
Level 0 to 60:A ranged weapon infused with Geisha's thoughts.
Every Crit landed reduces the enemy's Physical DEF by 8%; stacks up to 5 times
(Doll's current Evolution Level decreases the enemy target's Physical DEF by 0/0.5/1/1.5%)
Level 0 to 60: